Manage the queue and pairings in one place. Assign a court, enter the score, and let players check what’s next on their phones or the venue TV.
Players never pay. 2 courts, 16 players free — then ₱49 per session.
Set up your courts, check players in, then assign the first group.
Name your session, set the number of courts and choose how you want players grouped.
Start with your session settings.
Players can join with the session code or use QR check-in. You can also add walk-ins from the manager console.
Self-check-in or help at the desk.
Tap who’s next, drop them on a court, type the score. The board on the TV updates itself, and the players can see their own turn coming.
You stay off the whiteboard.
Run open play or a tournament, with a shared board for managers and players.
Find past sessions, return to a live one or create your next session from the dashboard.
KitchenSyncChoose a rotation to suit your session: first-come, skill-based groups or round robin. KitchenSync suggests the next games, and you can adjust the groups before assigning a court.
Open the display link in a browser to show the courts, recorded scores and upcoming groups. The board updates as you manage the session.
Once checked in, players can see where they are in the queue and who they’re playing with, without asking at the desk.
Create categories, add teams and choose a format. Generate the schedule, assign matches to courts and record results as the tournament progresses.
Manage the session from the desk or courtside, with touch, mouse and keyboard controls.
18 short recordings demonstrate the working app with sample sessions, from check-in to sharing results.
No subscription, no per-player charge, nothing to cancel. You pay when you run a big session.
Forever. Players never pay to join.
Players need a free account, nothing more.
Join a session2 courts, 16 players — a typical pickup group.
No card, no contract, nothing to cancel.
Start freeOne credit covers a full session, up to 24 hours of play.
Stock up and it falls to ₱35 a session.
For venues that run the board every day. Say the word in the feedback form below if you want it early.
Pay in-app with QR Ph — scan with a participating bank or e-wallet app. Trial vouchers are available at partner venues.
We tested the production queueing code with 48 players over 4 courts and 4 hours, including late arrivals, rest breaks, no-shows and fixed groups. These are controlled tests, not results from live customer sessions.
Everyone got on a court in every queueing mode we tested, at every room size.
Busiest player about 9 games, quietest about 3 or 4 — out of roughly 6.4 each in 4 hours.
Difference in average games played, men vs. women — 5.2% and 6.1% in the two modes.
Share of groupmates carried over from the previous game. Enforcing the wait cap in a busy room can increase repeats, as the comparison below shows.
Shorter waits can mean less variety. In the busy-room simulation, enforcing the wait cap increased games with a wide partner gap from 0.0% → 15.0% and repeat groupmates from 9.0% → 21.1%. No players were stranded, though prioritising an overdue player can change who plays together. See both sides in the full data.
Produced by KitchenSync’s actual production queueing code, not a stand-in model. Full methodology and data →
Simulated results from controlled testing, not measurements from live customer sessions.
Every change ships with the numbers behind it — before-and-after results from the same simulation setup where the queue is involved, and the full reasoning where it isn’t.
Spotted a bug, or wish KitchenSync did something differently? This goes straight to the people who build it.
Start with a free session to try the queue, court board and scoring with your players. Add a credit when you need room for more.